Course curriculum

  • 1

    OP 1 , Creating the Growth Kernal

    • Pilot

    • Day 1 Part 2

    • Day 2 Part 1 (Heros Journey)

    • Day2 Part 2 - Operation I walkthrough

    • Day 3 Part I - Control/imposed reality

    • Day 3 Part II - The Game Standards

    • Day 4 - Part I - Mental CPU

    • Day 4 Part II - how to apply what you have learned ?

    • Day 4 Part III - Mission

    • Day 5 - The Game Session Elements

    • Day 6 - Sacrifice - Defining Your Pain

  • 2

    OP II - Controlling The Information Flow

    • Day 7 - OP II - Controlling The Information Flow.

    • Day 8 - Let's talk about Your Goal+Shortcut

    • Day 9 - Creating The Time Canvas

    • Day 10 - Time Capsule.

    • Day 11 - Failure Redefine

    • Day 12 - Creating The Report

    • Day 13 - Part II How Habits actually work

    • Day 13 - Part II - Habit Patterns

  • 3

    OP III - Taking Over (Controlling it)

    • Day 14 - OP III - Taking Over

    • Day 15 - Luck Redefine.

    • Day 16 - War Redefine

    • Day 17 - The truth of Fear - Protocol

    • Day 18-

    • Day 19-

    • Day 21

    • Day 13 Part 2

    • Day 7 - OP II Control The Information Flow